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With our level of CDR Every 20 seconds, the Fire Ally does 1490% of your Weapon DPH. At 37.5% uptime that’s 132.4% extra WPS.įor Dual-Wield that’s 11984 extra DPS, for Two-Handers that’s 9722 extra DPS. While transformed, Epiphany adds 353% of your Weapon DPS.
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On average, our rotation factor is one of 395% Weapon Damage.įor Dual-Wield that’s 35,714 Rotation DPS, for Two-Handers it’s 28,900 Rotation DPSīut the Epiphany Transformation will grant you 20 spirit per second, at your gear level that’s 37.5% uptime, that’s 7.5 spirit per second on average.įor Dual-Wield the rotation factor moves from 395% to 475%, for Two-Handers it moves from 395% all the way up to 506% Mangle has 216% Weapon Damage and generates 12 spiritĮxplosive Light has 1511% damage when we consider gear and Mystic Ryhthm, it has a cost of 75 spirit. Our Two-Handed Mace has 2,939 Average Damage, 2.50 Critical Factor, and 1 APS.įirst, we take a look at our basic rotation of Mangle and Explosive Light. This Averages to 6,559 DPH and 9,051 DPS. Skill Analysisĭual-Wield has 1,795 Average Damage, 3.15 Critical Factor, 1.38 APS and 1.16 Elite Damage Factor. We will also assume zero Passive Spirit Per Second, 33.3% Cooldown Reduction and 30% Wave of Light Damage, as those will affect our calculations. We will assume 50% Critical Chance and 200% Critical Damage before the gems, as you need base values to properly compare the effect that green gems have over our damage output. Since the rest of our stats will be pretty much the same, we won’t consider most of them for the calculations. That’s 2477.1 DPS and 1795 DPH, plus 16% extra against elites, and 260% CHD. We are going to compare Dual-Wield Maces against Two-Handed Maces in a long fight against a boss type enemies. Our abilities are Mangle, Explosive Light, Unwelcome Disturbance, Retaliation, Fire Ally, and Inner Fire. To really take a good look at the numbers, we will be using our DPS rotation spreadsheet calculator. Today, we are going to use the Fire Monk we analyzed this past Saturday to see if Two-Handers can actually be better for some builds.
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I’m Dannie “Ice Cream” Ray, and this is your weekly state of balance.Ī few weeks back, we concluded that Two-Handers actually had a fighting chance against Dual-Wield. In this series, we will look at Balance in Diablo 3 and see how fair things are right now. Small oversights often lead to some skill, character or item being absurdly overpowered and chosen by most players in spite of the rest of the content the devs worked so hard to produce.
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